Our first use of the RNDR SDK for third-party applications built on $RNDR. Swatchbook is the first of many innovative uses of distributed GPU rendering to transform industries... https://twitter.com/swatchbookus/status/1338890799153602560
full production via OTOY's OctaneRender + #RNDR, from design & prototype to supplier renderings & this final video rendering. Setup in Cinema 4D, exported as animated ORBX files, rendered in 4k with $RNDR!
“The ability to access NVIDIA GPU acceleration in the cloud through the @OTOY#RNDR Network on Microsoft #Azure provides one of the most powerful, flexible & scalable solutions for production #rendering available today.” - Bob Pette, VP of Professional Visualization, #NVIDIA https://home.otoy.com/octane2020-rndr-released/
"The last benchmark I ran was Otoy's OctaneBench 4, based on its OctaneRender 4 GPU rendering software. Again, Dell's RTX 8000 clinched the top spot. It's the one to beat for single GPU #rendering performance."
In distribution, not only do #artists face exponential #rendering increases- with the push to higher frame rates, higher resolution & more realistic images- but it's also difficult to monetize #3D works across a fragmented app ecosystem...
One of the biggest problems w/ managing #3D information is interoperability between different software tools for file formats - #ORBX is a 3D file format housing computer-generated scene data for perfect #rendering across mediums...