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Weekly Summary Artistic Progress: Completed the corridor kill animation. Started working on the hand animation and designing the bathroom. Technical Progress: NPCs and enemies can now navigate the environment and use doors to reach the player by the shortest path. Fixed a bug where items picked up by the player had no collisions and did not function properly in the scene. Each room now has its own camera limits. Removed unnecessary sprites/animations from the project and optimized the code by adding more modularity. Started programming the boss fight, which will likely be my focus for the next week.
Love Center - Dating, Friends & Matches, NY, LA, Dubai, Global
Love Center - Dating, Friends & Matches, NY, LA, Dubai, Global
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