[Mind Bender Role Conversion Update]
These are the chances for Mind Bender converting different roles.
* Normal Wolves (Mystic, Sorcerer, Fallen Angel, Prowler)
- Base conversion chance: 4
0% - Increases by
10% for every teammate they have
* Alpha Wolf
- Base conversion chance: 5
0% - Decreases by
10% for every team member + bitten players, down to a minimum of
0%* Wolf Cub
- If the Alpha Wolf is present, the Cub's chance is locked at
10% - Without the Alpha, the Cub's base chance is
65%* Lycan
- Base conversion chance:
90% - Decreases by
10% for every lowly villager in the game
* Trickster
- Base conversion chance:
70% - Decreases by
10% for every revealing role in the game
* Cult
- Base conversion chance:
40% - Increases by
10% for every Cult or Priest in the game
* Priest
- Base conversion chance:
30% - Increases by
10% for every Cult or Priest in the game
* Serial Killer
- Base conversion chance:
80% - Divided by the number of teammates they have (including themselves)
* Night Stalker
- Base conversion chance:
60% - Divided by the number of teammates they have (including themselves)
* Arsonist
- Base conversion chance:
25% - Increases by
10% for every person who is doused
* Puppetmaster
- Base conversion chance:
90% - Decreases by
5% for every alive player in the game
Mind Bender Win Rate can be seen here