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Creating a Realistic Black Hole with Gravitational Lensing in Three.js Objective: Develop an interactive 3D scene using Three.js that features a realistic black hole with a gravitational lensing effect within a skybox environment. The black hole's size should be adjustable (changing the actual size of the black hole, not the camera scale), and the camera should allow users to rotate, pan, and zoom in/out smoothly. The application must maintain high performance without noticeable lag. Deliverables: Source Code: Complete source code of the application, organized and commented. README File: Instructions on how to run the application locally, list of features, and any additional notes. Demo Link (Optional): A hosted version of the application for easy access and testing. Assets: Include all necessary assets (textures, models) with appropriate licenses. Please, send it as archive to jobtverse@gmail.com Deadline: 25.11.2024 until 11.59 PM Prize Fund: $2000, to be paid only in cryptocurrency. An invitation to join the team will be extended to the first-place winner. If we do not receive any completed submissions, the prize will not be distributed. Questions: If you have any questions or need clarification on the task, please reach out to the Team at comments below. Good Luck!
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